Robotics, Virtual Reality and Games

Weeks 6 & 7 – Create a Game

You are required to use Scratch to create a new game.  Your game should encourage learning in a discipline (maths, science, english, geography, history) and should be suitable for a specific age group (your choice).

You may work individually or with a partner to do this.  If you work with a partner, you should clearly identify which sections of the project you are working on.

The games project rubric will be used to assess your project.

Task 1 – Investigate

  • Watch the video (below) from Edutopia about how “Schools use Games for Learning and Assessment”

  • Identify some of the features of online educational games that you like or dislike and make a list of features that you would like to include in your own game.
  • Explore some of the Step-by-Step tutorials and How-to instructions (in HELP) to see how some simple ping-pong, catch and hide and seek games can be created.
  • Explore some of the Sample Games Projects for ideas.
    REMEMBER:  You must create your own game.  If you use someone else’s project idea, you need to credit them in the “Notes and Credits” section.
  • Brainstorm some ideas for your own game. You need to identify:
    • the main idea of your game
    • the learning that will take place
    • the target audience
    • the characters (sprites) involved
    • any ideas you think you will need to research or get help with to be able to implement

Task 2 – Plan

  • Use the Project Planner  handout to clearly outline the main ideas for your game.
  • Indicate the most important events of your game.  Some examples could be:
    • Setting events (ex. “When XX key pressed”)
    • Animating your sprites (to simulate movement)
    • Changing the background (to change a level or story)
    • Using speech or text to give information or instructions
    • Adding sounds or music
    • Resetting the program
  • Create a flowchart to outline a sequence of steps involving at least one of the events you have identified.  e.g. the actions of a sprite when clicked.
  • Try to include blocks from each of these scripts:
    • Motion
    • Looks
    • Count
    • Events
    • Control
    • Sensing


Task 3 – Create

  • Use your plan and the ideas that you’ve developed to create your own game.
  • Include instructions for your user
  • Acknowledge any other project/s or resources you used in the Notes and Comments section.
  • Test your game using the Testing Table and try to fix any problems you encounter.
  • Save, share and embed your project in your blog.
  • Add your project to the Year 9 STCC studio.


Task 4 – Evaluate

Ask a peer to visit the Year 9 STCC studio and play your game!

  • How user-friendly was your game?
  • Did it do what it was supposed to do?
  • Did you include blocks from each of the Scripts?
  • Did you try any new blocks?
  • How engaging was your game?

Post your final blog post to comment on:

  • The parts of the project you liked the most?
  • The parts of the project you would fix, change or add?
  • What did your peers say about your game?

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